Last Ninja 3

aka: Ninja Three
Moby ID: 18660
Amiga Specs

Description official description

The third in the Last Ninja series sees you as Armakuni, the Last Ninja. He is drawn again into a battle with evil Shogun Kunitoki. The battle will take place among the temples of Tibet, the source of the Last Ninja's mystical strength. The Shogun intends to corrupt these Buddhist temples, to destroy the source of power for Armakuni and his emerging Ninja brotherhood. Armakuni must stop the Shogun's evil scheme.

The game retains the mix of martial arts combat (hand-to-hand and with various weapons), puzzles involving various objects you find on your way, and navigating your way around obstacles. However, it also introduces Bushido, necessary to complete each level. Bushido is earned by fighting honorably, by fighting enemies with the same weapon as them or in hand-to-hand combat, and not fleeing from a battle.

The levels correspond to the elements that combine to make up a Ninja's power, Earth, Water, Wind, Fire and Void.

Spellings

  • Last Ninja III - Alternate spelling (C64 media)
  • Last Ninja Three - Alternate spelling

Groups +

Screenshots

Promos

Credits (Amiga version)

11 People

Production
Programming by
Graphics by
Sound by
Game Design
Based on Original Concept by
Intro Sequence Designed by
Oriental Arms Consultant

Reviews

Critics

Average score: 79% (based on 28 ratings)

Players

Average score: 3.6 out of 5 (based on 23 ratings with 0 reviews)

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Trivia

Konix Multisystem version

The game was slated to be released for the ill-fated Konix Multisystem console – before any other format. Here, not only only was the game cancelled, but the entire console was cancelled, with the Ninja 3 port already featuring most of the graphics, controls and the basic workings of the game. Footage of an early demo can be seen at the Slipstream site.

Virtual Console version

Last Ninja 3 was discontinued on the Virtual Console in Europe on February 23, 2010, in consequence of a bug in the game that results in the game being frozen at the end of the first stage, with any progress impeded to the gamer, and was unable to be fixed.

Awards

  • Commodore Format
    • November 1994 (Issue 50) – #7 The Bottom 10

Analytics

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Related Sites +

Identifiers +

  • MobyGames ID: 18660
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Contributors to this Entry

Game added by Silverfish.

Antstream added by firefang9212. Amiga CD32, Amiga, Atari ST added by Martin Smith. Wii added by gamewarrior.

Additional contributors: Martin Smith, Игги Друге, formercontrib, yenruoj_tsegnol_eht (!!ihsoy), FatherJack, ZeTomes.

Game added August 6, 2005. Last modified September 17, 2023.