Life
Moby ID: 179005
See Also
- Life (1970 on Mainframe)
- Life (1972 on Mainframe, 1978 on Commodore PET/CBM)
- Life (1974 on Terminal)
- Life (1975 on Altair 8800, 1976 on Intel 8080, Zilog Z80...)
- Life (1978 on Commodore PET/CBM)
- Life (1978 on TRS-80)
- Life (1979 on TI Programmable Calculator)
- Life (1979 on TRS-80)
- Life (1979 on TRS-80)
- Life (1980 on Commodore PET/CBM)
- Life (1982 on Philips P2000)
- Life (1987 on TRS-80 CoCo)
- Life (1988 on Atari 8-bit)
- Life (2009 on Xbox 360)
- Life (2019 on Windows)
Description
Life is an implementation of Conway's Game of Life for the COSMAC ELF using a 30x48 grid. The player can draw patterns and watch how they evolve based on the simple rules of Conway's Game of Life:
- Any live cell with fewer than two live neighbours dies, as if caused by under-population.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Groups +
Credits (COSMAC version)
By | |
This program is based on the "Life" game devised by |
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Identifiers +
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Contributors to this Entry
Game added by vedder.
Game added January 30, 2022. Last modified March 9, 2023.