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Jump 'n Bump

aka: Jumpbump, JumpnBump
Moby ID: 16301
DOS Specs

Description

A real-time multiplayer-only keyboard-crowding (or network) game, this game pits up to four human-operated cute fuzzy widdle bunnies against each other for one goal only: lagomorphic cranial domination.

Against a pastoral Warner Bros. backdrop (or any of over a hundred fan-made levels!) these rabbits re-enact 2D platform Joust glories minus the lava, eggs and ostriches; in short, the players pursue each other -- now hunting, now hunted, the tables turned at the blink of an eye -- aiming to exploit variable special landscape features of slippery ice, delaying water and elevating springboards to their advantage.

Points are scored by jumping on other bunnies' heads, to great (and gory) effect; a running tally of head-squishings is kept, with flattened players continually re-spawning.

Spellings

  • Jump'n'Bump - Alternate spelling

Groups +

Screenshots

Credits (DOS version)

4 People

Reviews

Critics

Average score: 80% (based on 1 ratings)

Players

Average score: 2.9 out of 5 (based on 7 ratings with 0 reviews)

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Discussion

Subject By Date
This game was ported to SDL (and beyond) Pseudo_Intellectual (66760) Jan 18, 2008

Trivia

Release

The authors of the game released it as emailware. That is, if you play the game, you have to send them an email saying where you're from and what you thought about the game.

Analytics

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Related Sites +

  • Easter Egg codes
    Influence gravity levels, jump frequency, fly behavior and water colour. (Also, a hidden DOS screensaver mode!)
  • Port homepage
    Features links to all other platforms developed for; also, hosts the fan-made level archive (presently at 178 levels!)

Identifiers +

  • MobyGames ID: 16301
  • [ Please login / register to view all identifiers ]

Contribute

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Contributors to this Entry

Game added by Pseudo_Intellectual.

GP32 added by Alsy.

Additional contributors: Isak, Patrick Bregger.

Game added January 25, 2005. Last modified February 14, 2024.