747 Flight Simulator
- 747 Flight Simulator (1982 on Dragon 32/64, 1983 on Atari 8-bit, BBC Micro...)
Description
747 Flight Simulator is a flight simulator that is instrumental in teaching interpretation of the readings of many panels and the knowledge of the aircraft the player is flying. The runway stretches for miles in front of the cockpit when the signal to take off comes from the tower.
After loading/booting up the game the auto-pilot option screen will appear, enabling the player to set the parameters of the simulator. The key elements of the simulator are: Thrust control, Pitch control, Gear up/down control and Flap controls. These can be switched on (autopilot on) or off (autopilot off). Now the player can hover the cursor over the selected key and press the fire button. When Continue is touched, the screen shows a Boeing 747 from a side position and the sound of the four Pratt and Whitney engines can be heard until full power is reached.
A flight instrument panel is also shown. The main instruments are: the vertical speed indicator, showing your rate of climb or descend in 1000 feets per minute; the altitude indicator, showing the distance to the ground in 1000 feet steps, 1 full circle dial sweep = 1000 ft; and the airspeed indicator, showing the airspeed in knots. Next to these instruments, a cathode ray tube display (crt) shows relevant flight information and the flight control computers comment as they occur. Following this display's orders will let the player fly the plane "on instruments", in Full Control and at the highest difficulty levels. It is possible to choose autopilot at any time during the game.
When the Jumbo Jet has touched down and rollout, there is also the option to print-out the flight logbook, up to the moment of aborting or switching off the engine.
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Contributors to this Entry
Game added by Edwin Drost.
Game added December 1, 2023. Last modified May 12, 2024.