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Little Nightmares

aka: Hunger
Moby ID: 87520
Windows Specs

Description official descriptions

Little Nightmares is a horror-themed platform game with puzzle elements. It is set in a humongous sea vessel called "The Maw", inhabited by strange, semi-human creatures. The player guides a small girl in a yellow raincoat, known as "Six", who seeks to escape the Maw. The game features varied, twisted scenery, from grimy industrial depths, to living areas with giant-sized furniture.

Many areas of the game feature platform challenges where Six must carefully jump across the architecture to get to the exit. Some parts of the game feature puzzle gameplay, with Six needing to properly use objects or interact with the environment in order to open her way or distract enemies.

Six can interact with the environment by pushing buttons, pulling levers and handles, pushing and pulling items (often to stand on), and picking up items to throw them or drop them elsewhere. Six is also equipped with a lighter to illuminate dark places.

At times, Six has close encounters with the hostile inhabitants of the Maw. In some sections Six must sneak around and avoid being seen, while in other sections she must escape from a chasing enemy.

The game world also contains various optional challenges. By exploring, Six can find lamps to light up, statuettes that can be broken, and small, skittering creatures known as "Nomes" which can be hugged. Finding all of these grants the player achievements.

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Credits (Windows version)

413 People (376 developers, 37 thanks) · View all

Reviews

Critics

Average score: 79% (based on 36 ratings)

Players

Average score: 3.8 out of 5 (based on 32 ratings with 1 reviews)

Best nightmare I've ever had

The Good
Highly immersive Delightful visuals and audio

The Bad
Occasional technical problems

The Bottom Line
One of the few games in recent memory where I was genuinely immersed in the world, and lost myself in the protagonist. Not just because of the atmosphere, but also because of the frictionless gameplay. There are no obnoxious puzzles that take forever to figure out. Controlling the protagonist feels so natural you almost forget you're playing a game. Various scripted sequences make the world feel real and alive (at least on the first playthrough). It helps that many of the chase and hiding scenes are forgiving enough that you can complete them on the first try; dying in a game and having to restart usually ruins immersion. (Little Nightmares mitigates this effect somewhat by having the protagonist "wake up" upon respawning, implying that you've just had a nightmare).

The visuals and audio are marvelous. I haven't seen this kind of Tim Burton claymation storybook style in a video game before, but it's delightful and very atmospheric.

Unfortunately, the immersion is marred by occasional technical problems and small glitches, such as the protagonist getting stuck and twitching in place. The save system is also quite confusing; at least once I resumed a game and found I had been tossed back 15 minutes. The controls aren't always reliable; sometimes I found myself unable to crawl into vents or grab ladders because I was very slightly off.

Windows · by Havoc Crow (29968) · 2024

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  • MobyGames ID: 87520
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Contributors to this Entry

Game added by jaXen.

Stadia added by Rik Hideto. iPhone, iPad, Android added by Tim Janssen.

Additional contributors: Havoc Crow, Evolyzer.

Game added April 27, 2017. Last modified August 2, 2024.