Metroid: Zero Mission
Description official descriptions
Pirates have stolen an unknown life-form, recently discovered on the planet SR388. The life-form, called Metroid, is in a state of suspended animation and, according to analysis, was the cause of the complete destruction of SR388. If it ever got loose, the alien could destroy countless other systems.
The pirates have taken the being to the planet Zebes and are fending off the Galactic Federation's attacks. It is up to the space bounty hunter Samus Aran to find her way into the planet's core, destroy the pirates, and take back the alien before the pirates complete their plans of world destruction.
Zero Mission takes Samus back to her first battle with Mother Brain, expanding on the original story line and action from the original Nintendo classic, Metroid, with updated visuals, new puzzles to solve, and cut scenes filling in the personal story of Samus.
The player can perform moves taken from the original game, along with additions taken from the last GBA mission, Metroid Fusion, including the power grab. This game can also be linked to Metroid Fusion to unlock special extras.
Spellings
- メトロイド ゼロミッション - Japanese spelling
- 密特罗德:零点任务 - Simplified Chinese spelling
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Credits (Game Boy Advance version)
50 People (41 developers, 9 thanks) · View all
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Producer | |
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Samus Design | |
Course Design | |
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Package Design | |
[ full credits ] |
Reviews
Critics
Average score: 90% (based on 65 ratings)
Players
Average score: 4.0 out of 5 (based on 101 ratings with 7 reviews)
The best 2D METROID game i've seen.
The Good
Every METROID game goes better and better over the time (Let's not count the 3D METROID games on this topic). METROID on the NES was an unique game, with an unique system, and unique playability, that has been conserved and improved over the years, it has detoured once or twice, but then it returns to its roots, like it should. This is the case with MZM.
MZM is, basically, a full-fledge Remake of the Original NES METROID. It is almost identical in EVERYTHING - Layout, sequence (Although in METROID you can beat Ridley first than you do beat Kraid), Items, map. Even going thru certain key areas give you a reminiscence to METROID, and Nostalgia comes out. It even resembles the way Samus walked in NES METROID. METROID ZERO MISSION is basically what NES METROID could never be.
As for the playability, the game feels like NES Metroid, but much faster, dynamic, less frustrating than the NES game. The inclussion of minibosses, secret rooms (The game even respects almost faithfully the Item Location from the NES Metroid), and the consequential mission upon beating Motherbrain adds the game a lot of replay value.
Graphically, the game is a joy. It feels as if you were playing a Manga. The backgrounds, level design, the way some tiles go transparent to reveal you there's something behind is very interesting. Seeing old enemies "A la Advance" is an unexplainable joy. The intro scenes, the cinemas give it a more Anime look.
As for the music, listening to the faithfully represented NES melodies in MIDI is another joy that almost brought tears to my eyes, and at the same time, gave me that feeling that makes your hair stand to the end. Yamamoto and Hamano have done a GOOD JOB remixing the old NES melodies.
The Bad
There was a beacon Kraid in the NES Metroid, just like in Super Metroid. They didn't include it in this one. That's the ONLY thing that I didn't like about the game. The rest is about perfect.
Short? It's short like any METROID game. I can beat Metroid Fusion with 100% Items in 1:30.
I could beat Super Metroid in 1:35 (100%). It's the fastest I can do.
MZM needs 1:40 with 100%. Short my @$$.
The Bottom Line
It's unavoidable to compare this game to Metroid Fusion. And it's easy to do, since both games are for Game Boy Advance. Honestly, Metroid Zero Mission is waaaaaaaaaaay better than Metroid Fusion, because MZM IS A METROID GAME, as they should be.
Lots of replay value, connection bonuses, and item-restriction ndings makes MSM a very rewarding game. As a METROID geek, this game is simply perfect.
Game Boy Advance · by Justin Bailey (9) · 2006
Though not as good as Metroid Fusion this is still much more than just another remake.
The Good
This game is basically another remake of an old NES classic: Metroid. Though this is a remake it has got so many new things that you won't really mind even if you played the original. The story is therefore not as great as in recent Metroid titles but it does the job: Space pirates want to use the life sucking abilities of a newly discovered life-form called Metroids to create a very powerful weapon to control the galaxy. Interstellar bounty hunter Samus Aran must now destroy the Metroids and the Pirate leading Mother Brain. The gameplay, as in all Metroid games is smooth and easy. It's just plain brilliant. Lots of power-ups to Samus's power suit force you to look everywhere for new ones to proceed to new area's or reach new rooms in area's visited before. This makes Metroid such a good series. The graphics are also brilliant. Though the backgrounds of the caves in which this game is set do not allow as much detail as 2002's Metroid Fusion's space station, but they are beautiful in a different way and make use of a great comic-book style. All other sprites including Samus and her enemies are of the same style and quality as Fusion. The music is simply one off the best on the GBA if not the best. It's very atmospheric and beautiful and really gives you the feel that fits with being alone on a planet full of suspense and monsters.
The Bad
The game is much too short and easy. The difference in difficulty between easy and normal is difficult to notice. However if you complete the normal mode you will unlock a hard mode which is significantly harder. Also unlockable is the original NES game and the usual gallery of pictures. Each picture can be unlocked if you play through the game with certain criteria such as reaching the end with a certain amount of items. You can also link with Fusion to obtain the gallery of that game. These unlockables make up pretty good for the short length of the game, which is nice after all, but it's still not as good as Fusion. The longevity is the main reason for that. You wish there was just more to the game because it's such a great game.
The Bottom Line
Brilliant but because it's a remake and not a sequel you will be better of with Fusion which is longer and harder and gives you more for the same price. But this is definitely not a bad game, don't get me wrong but try Fusion first. If you like this game you'll simply love Fusion.
Game Boy Advance · by Rensch (203) · 2005
The Good
A metroid with a lot of upgrades and items to improve the abilities of the character (in this case, Samus) with which to advance and with a lot of action, a balance that I loved. I haven't completed it 100%, but I'm satisfied with what I've achieved.
I was pleasantly surprised to see that the game was longer than I had understood, as I thought the story ended with the original main boss, but this remake added additional story that I imagine connects to future instalments.
The Bad
As a negative point I would only mention the length of the game. Not because it's not long enough, not because it didn't expand enough the original game, it just left me wanting to enjoy more discoveries. I feel that the Samus Zero part is short and the exploration of the area is a bit lacking after what was seen previously during the adventure.
The Bottom Line
A highly recommended game, an amazing gem, and probably, at the risk of being wrong, one of the best 2D games of the series.
Game Boy Advance · by Silver7 (11) · 2024
Trivia
1001 Video Games
Metroid: Zero Mission appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Endings
Like the rest of the Metroid games, it has a different ending image depending on how long it took the player to complete the game.
Extra Content
The original Metroid for NES can be played once the player has finished the game.
Awards
- GameSpy
- 2004 – #4 GBA Game of the Year
- 2004 – GBA Adventure Game of the Year
- 2004 – Game Boy Advance Game of the Year (Readers' Vote)
- Joystick Game Awards
- 2004 - Runner-up to Sonic Advance 3 as Handheld Game of the Year
Information also contributed by glidefan and piltdown man.
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Related Sites +
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Metroid Wiki
A Wiki site for the Metroid series. -
Metroid: Zero Mission
Nintendo's Official Site. -
Metroid: Zero Mission Official Site
Nintendo's Japanese Metroid: Zero Mission Site.
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Contributors to this Entry
Game added by Kartanym.
Wii U added by Michael Cassidy.
Additional contributors: Guy Chapman, Opipeuter, Tiago Jacques, gamewarrior, Keeper Garrett, Cantillon, Patrick Bregger, FatherJack.
Game added February 10, 2004. Last modified June 29, 2024.