Shōji Masuda
aka:
Shoji Masuda,
桝田 省治,
ますだ しょうじクン
Moby ID: 456561
Credits (46 credits on 24 games)
- by Role
- by Date
- by Moby Score
- by Genre
Business | |
---|---|
Patapon (2008, PSP) | Super Adviser |
Production | |
---|---|
Patapon (2017, PlayStation 4) | Super Adviser |
Ore no Shikabane wo Koete Yuke (1999, PlayStation) | Executive Director (総監督) (MARS) (桝田 省治 [マーズ]) |
Linda³: Kanzenban (1998, SEGA Saturn) | Exective Director (総監督) (桝田 省治) |
Linda³ Again (1997, PlayStation) | Exective Director (総監督) (桝田 省治) |
Next King: Koi no Sennen Ōkoku (1997, PlayStation) | Executive Director (総監督) (桝田 省治) |
Emerald Dragon (1995, SNES) | Supervisor (監修) (桝田 省治) |
Herakles no Eikō 4: Kamigami no Okurimono (1994, SNES) | Supervisor |
Emerald Dragon (1994, TurboGrafx CD) | Supervisor (監修) (桝田 省治) |
Metal Max 2 (1993, SNES) | Produce |
Metal Max (1991, NES) | Produce |
Design | |
---|---|
Hero must die. again (2020, Windows) | Planning |
Hero must die. again (2020, Windows) | Game Design |
Ore no Shikabane wo Koete Yuke (1999, PlayStation) | Game Design (ゲームデザイン) (MARS) (桝田 省治 [マーズ]) |
Linda³: Kanzenban (1998, SEGA Saturn) | Game Design (ゲームデザイン) (桝田 省治) |
Linda³: Kanzenban (1998, SEGA Saturn) | Planning (企画) (桝田 省治) |
Linda³ Again (1997, PlayStation) | Game Design (ゲームデザイン) (桝田 省治) |
Linda³ Again (1997, PlayStation) | Planning (企画) (桝田 省治) |
Next King: Koi no Sennen Ōkoku (1997, PlayStation) | Game Design (ゲームデザイン) (桝田 省治) |
Kūsō Kagaku Sekai Gulliver Boy (1996, SEGA Saturn) | Setting Support (設定協力) (桝田 省治) |
Linda³ (1995, TurboGrafx CD) | Game Design (ゲームデザイン) (桝田 省治) |
Linda³ (1995, TurboGrafx CD) | Planning (企画) (桝田 省治) |
Metal Max Returns (1995, SNES) | Game Design (桝田省治) |
Kūsō Kagaku Sekai Gulliver Boy (1995, TurboGrafx CD) | Design Assistance (設定協力) (桝田 省治) |
Tengai Makyō II: Manjimaru (1992, TurboGrafx CD) | Game Designer |
Tengai Makyō II: Manjimaru (1992, TurboGrafx CD) | Director (総監督) (桝田 省治) |
Momotarō Densetsu II (1990, TurboGrafx-16) | Game Director |
Momotarō Densetsu Turbo (1990, TurboGrafx-16) | Game Director |
Tengai Makyō: Ziria (1989, TurboGrafx CD) | Game Designer |
Momotarō Densetsu (1987, NES) | World Design |
Writers | |
---|---|
Hero must die. again (2020, Windows) | Scenario Writing |
Time and Eternity (2012, PlayStation 3) | Original Story |
Abarenbō Princess (2001, PlayStation 2) | Concept & Scenario (原案・シナリオ) (桝田省治 <MARS>) |
Ore no Shikabane wo Koete Yuke (1999, PlayStation) | Scenario (脚本) (MARS) (桝田 省治 [マーズ]) |
Linda³: Kanzenban (1998, SEGA Saturn) | Screenplay (脚本) (桝田 省治) |
Linda³ Again (1997, PlayStation) | Screenplay (脚本) (桝田 省治) |
Next King: Koi no Sennen Ōkoku (1997, PlayStation) | Scenario (シナリオ) (桝田 省治) |
Linda³ (1995, TurboGrafx CD) | Scenario (シナリオ) (桝田 省治) |
Tengai Makyō II: Manjimaru (1992, TurboGrafx CD) | Scenario/Arrangement (脚本/構成) (桝田 省治) |
Momotarō Densetsu (1987, NES) | Scenario Assistants |
Audio | |
---|---|
Abarenbō Princess (2001, PlayStation 2) | Audio Director (音響監督) (桝田省治 <MARS>) |
Abarenbō Princess (2001, PlayStation 2) | Abarenbō Princess (暴れん坊プリンセス) (Lyrics) (作詞 桝田省治 <MARS>) |
Ore no Shikabane wo Koete Yuke (1999, PlayStation) | Lyrics (作詞) (MARS) (桝田 省治 [マーズ]) |
Support | |
---|---|
Super Momotarō Dentetsu II (1991, TurboGrafx-16) | Support (きょうりょく) (ますだしょうじクン) |
Thanks | |
---|---|
Momotarō Densetsu Gaiden (1992, TurboGrafx-16) | Special Thanks |
Seiryū Densetsu Monbit (1991, TurboGrafx CD) | Special Thanks (スペシャルサンクス) (桝田 省治) |