Mordor: The Depths of Dejenol

Moby ID: 31910

Description

Over fifteen hundred years ago, the dwarves built the mines and the city above them, Dejenol. After centuries of digging, a floor gave way deep in the mines, and monsters began to pour out, killing the miners. The mines were eventually sealed, and remained so for over a thousand years. Now, the city elders have decided to reopen the mines, and cleanse them of their evil inhabitants. Having nearly run out of experienced adventurers, the city elders have decided to train new adventurers to take up this task. You are one such adventurer, tasked with searching and making safe The Depths of Dejenol.

The player forms a party by creating several characters of various races, and causing each to join some guilds to teach them useful skills. The party then adventures in the mines to gain experience, items, and gold, which may be spent at any of the several stores in order to buy equipment, companions, or information from the seer, as well as to gain levels at a guild or revive fallen characters.

Mordor has fifteen dungeon levels in addition to the town, 366 different items, and 400 different monsters, providing many hours of play.

Groups +

Screenshots

Credits (Windows 3.x version)

47 People (38 developers, 9 thanks) · View all

Reviews

Critics

Average score: 50% (based on 1 ratings)

Players

Average score: 3.0 out of 5 (based on 3 ratings with 0 reviews)

Be the first to review this game!

Trivia

Mordor: The Depths of Dejenol is based on a classic mainframe RPG called Avatar, developed at the University of Illinois for the PLATO system. Avatar was one of the first multi-user dungeon games and already featured a 3D first person view in wireframe graphics. The game was very popular, accounting for 6% of all hours spent on the PLATO system from 1978 to 1985.

Avatar was a successful attempt to outdo Jim Schwaiger's 1977 mainframe MUD Oubliette, which itself was inspired by Mines of Moria, written around 1974/1975 by Chuck Miller and others. Mines of Moria was a single-player game, but already had the wireframe 3D graphics that are known from Ultima or Wizardry. Together with DND, Mines of Moria is one of the first computer role-playing games ever.

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Depths
Released 2013 on iPad, 2013 on iPhone, 2014 on Android
The Shadows of Mordor
Released 1987 on Commodore 64, DOS, 1988 on Apple II...
Crushing Depths
Released 2023 on Windows
Depths of Sanity
Released 2020 on Windows
Depths of Insanity
Released 2023 on Windows
Depths of Zimroel
Released 1983 on Commodore 64, VIC-20
Depths of Peril
Released 2007 on Windows, 2008 on Macintosh, 2014 on Linux
The Depths of Tolagal
Released 2015 on Linux, Windows, Macintosh
The Scrungeon Depths
Released 2017 on Macintosh, iPhone, Windows...

Related Sites +

Identifiers +

  • MobyGames ID: 31910
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Tracy Poff.

Additional contributors: General Error.

Game added December 31, 2007. Last modified June 4, 2024.