Game Groups > Physics Engine: PhysX
Games using a version of the PhysX engine (formerly named Novodex) by AGEIA Technologies, Inc. to emulate dynamic and unscripted physics. It is an asynchronous multi-threaded physics API taking advantage of multiprocessor gaming systems, but also specifically designed for the PhysX Accelerator add-in card, a hardware physics processing unit.
In February 2008 NVIDIA Corporation signed a definitive agreement to acquire AGEIA Technologies, Inc. and the graphics card manufacturer now owns the company and its technology.
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Related Groups
- 3D Engine: Havok Vision Engine \ Vision \ Vulpine Vision
- 3D Engine: Unreal Engine 3
- 3D Engine: Unreal Engine 4
- Game Engine: Construct
- Games with the creator's name
- Inspiration: Literature
- Middleware: SpeedTree
- Physics Engine: Havok
- Setting: City - London
- Setting: City - New Orleans
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