Soccer Kid
Description official descriptions
Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey, you will visit Britain, Italy, Russia, Japan, and finally, the United States.
Soccer Kid is a platform game with some unique elements. As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world.
There is a saving feature that gives you the ability to save between each country (but not between individual levels).
Spellings
- グレートサッカーキッド - Japanese 3DO spelling
- サッカーキッド - Japanese spelling
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Credits (Amiga version)
19 People (15 developers, 4 thanks) · View all
Design | |
Programming | |
Additional Programming | |
Graphics | |
Animations Player Sprites | |
Animations Enemy Sprites | |
Animations Introduction | |
Additional Graphics / Artwork | |
Music | |
Sound | |
Manual / Documentation | |
Manual / Documentation Editing | |
Package Design | |
Quality Assurance | |
Special Thanks To | |
[ full credits ] |
Reviews
Critics
Average score: 76% (based on 41 ratings)
Players
Average score: 3.9 out of 5 (based on 40 ratings with 2 reviews)
The Good
Finally a real platformer for the PC. Although the PC version is actually a conversion, the graphics are all drawn in glorious 256 colors, and it's smoothly scrolled too.
The soundtrack is in 4-channel MOD format, that is real samples are used so your ears don't suffer even if you have a soundcard without a wavetable. Tracks range from funky to traditional. They are simple yet effective.
The idea of the game is so unique. You play the Soccer Kid who kills his enemies with his ball. Trick kicks are lots of fun.
There are five countries to visit. Every country has its own landmarks and tourist attractions. There are also plenty of authentic enemies. Tiny details and secrets are everywhere!
The Bad
Some levels are really big, and you can't save between individual levels.
The Bottom Line
One of the best platform games ever made for the PC.
DOS · by IJan (1971) · 1999
The Good
Soccer Kid is the most impressive platform game I have ever played! Why? Because
it gathers all the necessary elements of the genre together and brings them back in life
with an unique blend of arcade action. What's more, you could also use a different kind
of weapon as a twist: A "ball" which makes soccer a more enjoyable game than ever before!
Well, let's get to deep end of the ocean! And I exactly know where to start: From the top-notch graphics... If you ever looked at Soccer Kid's screenshots section you would probably notice an amazing quality of pixel art in a tweaked 256 colors VGA mode. I recently had got the chance to play the 32 colors Amiga version and even at that resolution the graphics were looking perfect! You know you have 5 different worlds to complete all featuring 3 great-looking stages in six levels (well, 5 levels in level 3 because of the Russian ship!) which means lots of stunning pixel art to see! Maybe if you want to know: My favourite parts are Russia and Italy, but especially Venice --if only I could see Venice! Also thanks to Nicolas Roeg's horror masterpiece, "Don't Look Now!"; the main reason behind my wish...
I guess Soccer Kid's pixel art would have something missing if Matt Furniss' excellent musical score had never existed! As far as I know he created music for over 200 computer games to date. But for only Soccer Kid he has a special section in his personal website. I think this little trivia can tell you more than I could say! (however when I looked at his web site again for the review, I found that he changed the site completely which also had effected the Soccer Kid section; It was no longer available. However if you still want to take a look at his web site, check it out at http://www.mattfurniss.com/). Well, this won't effect me to tell you that I'm very happy having his music available as MOD files which give me the chance to listen them whenever I want --you know, they come with the game!
While scrolling smoothly with 60 fps what I also like is Soccer Kid's gameplay options which give him lots of opportunity to be able to perform tricks with his ball. As I said before it is a twist for the genre but it is also a great fun to use as a weapon rather than ordinary "mindless" shoot-to-kill process with a gun. I know, you still have to get rid of lots of characters(!) but you do it in a more gently way: By soccer! Who said soccer is lame?
And these from a game which is actually a conversion? But what a conversion! Well, I saw
a light parallax scrolling in the original Amiga version and some little visual effects
like rain that PC version didn't have, but I guess they are not so important. However I
had quite a big trouble while getting used to the controls in the Amiga version which caused
me die lots of times in its very early stages. I could say that PC version is easier to
play. If it wasn't how could I finish it two times?
The Bad
You can only save your game after completing an entire world which I don't find
very annoying since the game is not so hard. Well, I had had some trouble in Italy and
Japan, especially in Japan where the factory levels could easily bore you if you lose
a life. But among these I didn't find anything "bad" at all...
The Bottom Line
Have I mentioned about the amazing mid-level bosses in whom there is also
a famous Italian tenor between them? Would you find the beautiful "darkness" effect so
special like I found, the one when you go under ground which I only saw the same in
Jazz Jackrabbit 2? Believe me, you have to see Soccer Kid for yourself!
DOS · by Accatone (5186) · 1999
Trivia
Soccer tricot
It is possible to change the colors of Soccer Kid´s tricot (shirt and trousers separately) to make it match your favourite soccer team for example.
Version differences
Soccer Kid's PC CD-ROM version lets you watch an intro movie that depicts the game's story with cartoon animation. It also features redbook audio tracks.
Awards
- Amiga Joker
- Issue 02/1994 – #2 Best Dexterity Game in 1993 (Readers' Vote)
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Contributors to this Entry
Game added by IJan.
Browser added by Sciere. Windows Mobile, Game Boy Advance added by Kabushi. Windows added by jaXen. Amiga CD32 added by Martin Smith. PlayStation added by Accatone. Antstream added by lights out party. 3DO added by Indra was here. Amiga added by Katakis | カタキス. Jaguar added by Jeanne. SNES added by The Ring Hawk.
Additional contributors: Accatone, The Ring Hawk, jean-louis, Patrick Bregger, Rik Hideto, Victor Vance, Skippy_Chipskunk.
Game added December 5, 1999. Last modified August 6, 2024.