Spindizzy

Moby ID: 14986
Commodore 64 Specs

Description

As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with.

Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Collecting the energy crystals extends the time limit for the player. Sections you have travelled through are automatically mapped. The game ends when time runs out or the world has been completely explored.

Groups +

Screenshots

Credits (Commodore 64 version)

Designed by
Written by
Story by
  • Garg
Cover Artwork

Reviews

Critics

Average score: 89% (based on 17 ratings)

Players

Average score: 3.2 out of 5 (based on 18 ratings with 0 reviews)

Be the first to review this game!

Trivia

1001 Video Games

Spindizzy appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Apple port

The game's designer Paul Shirley did not learn than an Apple port had been made until the 2000s, and he never received any royalties for it.

Reference

The main bulk of the layout of the map approximately spells out the name of progressive rock band Hawkwind. It's joined together, but the level designs have a colour change at the edge of each letter

Awards

  • Commodore Force
    • December 1993 (Issue 13) – #65 “Readers' Top 100”
  • Commodore Format
    • June 1991 (Issue 9) - listed in the A to Z of Classic Games article (Great)
    • July 1993 (Issue 34) - Modern Classics: Platformers (Check 'em out)
    • November 1994 (Issue 50) – #49 The All-Time Top 50 C64 Games
  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
  • Happy Computer
    • 1986 - Best Dexterity Game of the Year
    • Issue 04/1987 - #7 Best Game in 1986 (Readers' Vote)
  • Power Play
    • 1987 - Best Atari XL Game '87
  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Phil King)

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Sites +

Identifiers +

  • MobyGames ID: 14986
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Martin Smith.

Antstream added by firefang9212. Commodore 64 added by Lucefin. Atari 8-bit, Amstrad CPC added by Kabushi.

Additional contributors: Patrick Bregger, Karsa Orlong, Jo ST, FatherJack.

Game added September 29, 2004. Last modified June 19, 2024.