Defender of the Crown
Description official descriptions
Defender of the Crown puts the player in the role of one of four Saxon knights in medieval England, in a time where the land is in turmoil as the King is dead and his crown was stolen. The Saxons and the Normans blame each other and fight for control of England.
After a short introduction by Robin of Locksley himself, the game starts with a single castle and 10 soldiers at your command. From there, you have to build your army, take control of additional territories and fight and defeat the three Norman lords - and sometimes your Saxon friends as well.
In addition to the basic 'build your army and conquer your opponents' the game offers several events and options that can be used to fine tune your play style: You may engage in a jousting contest where you have to knock your opponent off his horse, gaining either fame or land, or you can go raid a castle for loot or the hand of a princess, joining your houses and territories.
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Credits (Amiga version)
15 People
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Reviews
Critics
Average score: 72% (based on 49 ratings)
Players
Average score: 3.7 out of 5 (based on 235 ratings with 10 reviews)
The Good
This is indeed a favorite of mine. I remember playing the Amiga version on a neighbour's computer, then getting the PC game and (a month ago) getting the EGA version (which I frankly like a lot less).
This game has simply amazing graphics, beautiful and memorable music and incredibly addictive levels of gameplay. With many subgames and versions for just about every platform in existance, how can one go wrong?
The Bad
Nothing! It's amazing!
The Bottom Line
One of the best games you'll ever play (if you like old games, that is).
PC Booter · by Tomer Gabel (4535) · 2000
A little known CLASSIC game at the dawn of Modern GRAPHICS & Adult-themed gaming!
The Good
Alrighty, I, along with every pre-teen and teen gamer, KNOW we were first attracted to this game because of the phenomenal Cover Art! Who didn't stare for hours and hours at that Damsel in Distress slung unconscious over the horse?!? :)=)
As for the game itself, it was a FUN combination of real time strategy, some Arcade action, some luck, and a steep learning curve. Raiding enemy castles was FUN as heck! The sword fighting a-la 3 Musketeers style, how you have to do a final death-stab into the enemy, and figure out the puzzle of what to do with the final 3rd enemy guard in the castle.
And yes, you get to rescue the Damsel in Distress. It's a mission, kinda long but still fun. The makers of this game are on record saying they were aiming for a much more mature audience... by adding the little sex scene after you rescue the very thankful Damsel in Distress. It's tastefully done, but the intended target audience is obvious - more mature gamers. The Amiga graphics were mind-blowing. The Commodore-64 graphics pushed the limits of the C-64.
I also like how you get to take over parts of the map. And the various choices available to aid you in your conquest. Castle raiding, Jousting, Sieging, blatant attacking, different military units including calvary, and more. There are different levels of play, depending on which character you pick.
There are also a few puzzles - not too strenuous on the mind though (compared to the games Bard's Tale I, and Bard's Tale II ! LOL!)
The re-play value is very high. Expect to get months of re-play value. I played it a solid 4 months. Then off and on every 3 months or so.
Modern games are much better now, with far better graphics, and gameplay equal to this game. Alas, few modern mainstream games have continued to pursue and program tastefully adult elements like this game has. But if you want a trip in time back to when modern graphics were just starting to show up, this is the game to check out.
The Bad
The learning curve is VERY steep when first starting this game. One has to have a never give up attitude. You will get mashed like crazy by the many NPC kings. After one figures out this game, then it becomes even more fun, and much easier to play. It took me a few weeks of brainstorming to figure out what worked and didn't work. Lots of trial and error, and some minor puzzle solving. The puzzles are a love hate thing. Love them because they make the game harder and more interesting. Hate them because they make the game more harder heheheh.
After 2 or so months of playing this game, it becomes very easy to finish, and win almost every time. You will then play it maybe once every 3 months or so. But it will not stay permanently forgotten, buried in the bottom of your closet.
The Bottom Line
A mix of Arcade Action, Map conquering Risk-style game play, with some tastefully adult themes programmed into it. The learning curve is very steep when first starting out. After roughly 1 month of gameplay the game becomes much easier to figure out and play. Still loads of fun all the way, with nice re-play value as you try the harder levels by choosing the harder characters.
Too bad the current, modern, definition of adult games is a game with excessive violence, and maybe some swear words. It would be interesting to see some new modern games pursue the course this game went on - having tastefully done adult sex scenes. Sans the excessive violence, and no swear words.
Commodore 64 · by XplOrOrOr (14) · 2004
The atmosphere is so strong that you completely ignore any gameplay issues.
The Good
The atmosphere of the game is so firmly set that the PC version, even though it lacks the bright colors and sound of the Amiga version, is a joy to play and watch. Even in CGA, the subtle shadows in dimly-lit scenes are visible.
The strategy of the game is simple, which is both a good and a bad thing; for those who don't like to think too heavily playing strategy games, it's fun.
The Bad
Since the strategy is so simple, gameplay will occaisionally swing to the side of "hit or miss" -- that is, half of the games played will be long and evenly-matched, and other games will end violently in less than 15 turns.
Also, the PC CGA version's sound/music leave much to be desired (the Tandy version's sound/music is much better, but you need a Tandy to hear it).
The Bottom Line
If anything is representative of "the classic computer gaming renaissance," it's Defender of the Crown. The definitive Cinemaware game deserves to be played by everyone at least once.
PC Booter · by Trixter (8952) · 1999
Discussion
Subject | By | Date |
---|---|---|
PC CDROM version got released in the 90s | abstauber | Oct 11, 2018 |
Screenshots at the wrong entry? | ZeTomes (36259) | Jul 19, 2017 |
Links | Cavalary (11608) | Sep 20, 2014 |
Interview with Bob Jacob | St. Martyne (3648) | Dec 13, 2009 |
Trivia
1001 Video Games
Defender of the Crown appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
CGA version
The CGA version "tweaks" the screen during the joust; the furious riding on your horse makes the screen "shake". This locks up the game on VGA cards, but if you can avoid this if you play it under a pseudo-emulator like Windows or OS/2 (or just don't joust during the game).
EGA version
There was bootable version released that supported EGA/Tandy graphics and Tandy 3-voice sound, which greatly enhanced the PC version of the game. Unfortunately, this version is extremely rare and most people only have the CGA/PC Speaker version.
Freeware release
A full version of this game is available online at Cinemaware.com (the full link is in the links section). The game plays in any browser.
Version differences
- The C64 version of the game has three Saxon ladies that can be kidnapped, and the NES version only has one lady while every other version has four.
- The Commodore 64 version of Defender of the Crown was also released on tape in Europe, as disk drives were expensive in Europe at the time and most people still used tape drives. The tape version is trimmed down to fit on the smaller storage of tape, and is missing several pictures found on the disk version. Some of the missing pictures are Robin Hood at the start of the game, and the closeup views of the Saxon damsels after you rescued them.
- The DOS and the NES version have inferior graphics and audio quality compared to other systems. However, these ports feature more in-depth strategic elements - most of the strategic movements of the Saxons and Normans are not determined but randomized.
- The Amiga version does not contain some features like Greek fire and disease attack options, which were include in other ports. According to Bob Jacob (Cinemaware founder) the most complete version of "Defender of the Crown" was the Atari ST release (interview in "Your Amiga" magazine issued in, June 1988 on page 16).
CD audio version
In 1988 Rick Levine programmed a CD quality audio version of Defender of the Crown. The Defender of the Crown code still resided on and ran from the PC, but hooks were placed in the code to play the CD quality audio off the CD -- on a Hitachi CD-ROM player. David Riordan had the CD quality audio created. That special CD-ROM version was demonstrated at a conference (might have been the Game Developers Conference that year), but it was never released to the public. However in 1991 the Amiga CDTV version of the game was released and next to minor graphical improvements contains major sound enhancements including two CDDA soundtracks.
Awards
- ACE
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
- Commodore Format
- February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Great)
- November 1994 (Issue 50) – #17 The All-Time Top 50 C64 Games
- Computer and Video Games
- May 1988 (Issue #79) - Golden Joystick 1988 Award: Runner up in category Strategy Game of the Year
- Computer Gaming World
- November 1996 (15th anniversary issue) – #92 in the “150 Best Games of All Time" list
- November 1996 (15th anniversary issue) – #2 Most Rewarding Ending of All Time
- Gamespy
- March 2000 - Introduced into the Hall of Fame
- ST Fomat
- May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
Information also contributed by PCGamer77, Ricky Derocher; Terrence Bosky and Tomer Gabel
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Related Sites +
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AtariMania (Mindscape, USA, Atari ST)
For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material. -
AtariMania (Mirror Image, UK and USA, Atari ST)
For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material. -
AtariMania (Mirrorsoft, French release, Atari ST)
For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material. -
AtariMania (Mirrorsoft, UK, Atari ST)
For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material. -
AtariMania (Mirrorsoft, distributed by EDOS, UK, Atari ST)
For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material. -
CPC-Power (in French)
for Amstrad CPC: downloadable releases; artwork; additional material -
CPCRrulez (in French)
For Amstrad CPC: game database entry; advertisement; game packaging; downloadable releases; additional material. -
Cambridge Centre for Computing History (Mirrorsoft, Amiga)
For Commodore Amiga: exhibit reference ID CH30735; additional material. -
Cambridge Centre for Computing History (Mirrorsoft, Atari ST)
For Atari ST: exhibit reference ID CH18475; additional material. -
Cambridge Centre for Computing History (Mirrorsoft, C64)
For Commodore 64: exhibit reference ID CH1979; additional material. -
Cambridge Centre for Computing History (Palcom, NES)
For Nintendo NES: exhibit reference ID CH39363; additional material. -
Cambridge Centre for Computing History (Philips, CD-I)
For Philips CD-I: exhibit reference ID CH20953; additional material. -
Cinemaware - Defender of the Crown
Official site to download the freeware versions for Amiga, Amstrad, C64, Atari ST, Apple IIgs, PC (CGA & EGA), NES, CD32/CDTV and more... -
Commodore 64 Boxed Sets
for C64: software sets (box; manual; miscellaneous; screenshots) -
DOSBox, an x86 emulator with DOS (CGA)
For CGA: statistics page of compatibility with original DOS version. -
DOSBox, an x86 emulator with DOS (EGA)
For EGA: statistics page of compatibility with original DOS version. -
Game Base 64
for C64: Downloadable links, Database, Music, Emulation, Frontends, Reviews and Articles -
Hall of Light
for Amiga: database; manuals; artwork; screenshots; additional material -
Lemon 64
for C64: games, reviews and music -
Lemon Amiga
for Amiga: game reviews; music; manuals; additional material -
Metacritic (GBA)
For Game Boy Advance: reviews; ratings; critics; trailers; additional material. -
Metacritic (iOS)
For iOS combined platforms: reviews; ratings; critics; trailers; additional material. -
Replacementdocs (Amiga, Manual)
Documentation for Amiga. -
Replacementdocs (Amiga, Quick Reference Card)
Documentation for Amiga. -
Replacementdocs (NES, Manual)
Documentation for NES - Famicom. -
Useless Inc.
Homepage of Tomer Gabel; host of the Defnder of the Crown music project (MP3s of the original Amiga version), Star Control II and more stuff. -
Virtual Apple 2 - Online disk archive
for Apple IIgs: online emulation of game (for Windows and Mac); downloadable releases; additional material
Identifiers +
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Contributors to this Entry
Game added by Tomer Gabel.
Browser added by Picard. Commodore 64, NES added by PCGamer77. Jaguar added by Indus. ZX Spectrum added by twitek. Macintosh added by Dragom. Android, CDTV added by Kabushi. Atari ST added by ZZip. Apple IIgs added by Eli Tomlinson. iPad, iPhone added by Pseudo_Intellectual. Windows added by Alexander Schaefer. Game Boy Advance added by Xa4. Amstrad CPC added by cafeine. CD-i added by Geoffrey Palmer.
Additional contributors: JRK, Ricky Derocher, RodeoInTheGreatWhiteNorth, Richard Levine, Patrick Bregger, mailmanppa, Jo ST, FatherJack, ZeTomes.
Game added August 4, 1999. Last modified July 20, 2024.