Indiana Jones and the Last Crusade: The Graphic Adventure
Description official descriptions
It is 1938 and adventurer Indiana Jones is joined by his father on this quest, preventing Adolf Hitler from capturing the Holy Grail. He will have to deal with Nazi guards, the Luftwaffe and enemy spies as he tries to stop the tyrannical Nazi leader.
The Graphic Adventure uses the same SCUMM gameplay system as the previous Maniac Mansion. Most of the screen is used for a visual rendition of the current scene. At the bottom of the screen are words, which can be clicked on using the mouse to activate their functions. For example, objects can be picked up, used, pushed or pulled, and turned on and off. Most locations are from the movie, but some further scenes are added.
In keeping with Indiana's action-man persona, the game also features pure action scenes. Unlike most Lucasfilm adventures, you can die.
Two PC versions of the game were released, one with 16 color EGA graphics, and one with 256 color VGA graphics.
Spellings
- Индиана Джонс и Последний Крестовый Поход - Russian spelling
- インディ・ジョーンズ 最後の聖戦: ザ・グラフィックアドベンチャー - Japanese spelling
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Credits (Amiga version)
5 People
Amiga Programming by | |
Amiga Sounds and Music by | |
Reference card design by |
Reviews
Critics
Average score: 80% (based on 41 ratings)
Players
Average score: 4.0 out of 5 (based on 213 ratings with 7 reviews)
Interesting Departures from the Film, Good Comedy Elements
The Good
The 256-color version boasts nice graphics. The game departs from the plot of the movie in some instances, some of those departures stemming from early drafts of the film (the chase in the zeppelin, for instance). There is also a good bit of humor (similar to that in Monkey Island) somewhat uncharacteristic of Indy's character, but it fits the game well. Roaming the castle and the catacombs is a lot of fun, too. The puzzles are challenging but not impossible, with the exception of some dead end elements.
The Bad
The fist fighting is very difficult, as are the dialogue puzzles. It's possible to run into dead ends throughout the game. It's a bit too short, especially if you bypass the zeppelin chapter. The "What Is" command... grr!
The Bottom Line
One of LucasArts' more mediocre games, but only relative to the rest of their classics. On the whole, a fun adventure that you shouldn't miss, especially if you are a fan of the franchise.
DOS · by Clint Smith (1) · 2008
Very good game - if you don't mind its drawbacks
The Good
Well, graphics, storyline, SCUMM system, etc. are all the usual LucasArts quality - which is to say, excellent. The game had an epic feel to it - you travel around Europe to fight Nazis, rescue your father, fly a zeppilin, meet Hitler, and find the holy grail. The difficulty level is also a lot higher than in other LucasArts adventures - not only the fact that you can die, but I had to consult a walkthrough way more often than in all the other LucasArts games combined. Not sure if that's a good thing, but the LucasArts games usually are a bit on the light side.
The Bad
As I said, rather difficult, and the Nazi castle could get quite frustrating. Adventure purists will rejoice the difficult puzzles but dislike the presence of action/boxing scenes.
The Bottom Line
I felt a greater sense of accomplishment after finishing this game than after any other LucasArts adventure I solved. That doesn't mean it's better or worse, just different - not as light-hearted or humorous as Monkey Island, Day of the Tentacle, or Zak McKracken, but a lot grittier and harder. Bear that in mind if you plan on getting this game just 'cause you like usual LucasArts sillyness.
Recommended game. Just be aware that it's not Monkey Island.
DOS · by Gothicgene (66) · 2002
Dr. Jones on a quest for the holy grail.
The Good
This is a solid adventure game and it has a good story and characters (very close to the movie).
This game has a few good puzzles and often has multiple solutions, the easier one resulting into more effort later on. Even funny at some points.
The Bad
Some puzzle solutions are not very logical (avoiding combat with nazi soldiers, for instance, requires a certain conversation, but most of the time it's unclear what you have to say to get the guard to let you pass).
Some jokes are just too corny. There are parts in the game in which you unable to save, but you are able to die and when you do, you'll have to do the whole thing all over again. This can get annoying.
The Bottom Line
A good, fun adventure game with a nice story. Not too easy but not too hard either.
The second indiana jones game is a lot better though.
DOS · by Robert Pragt (27) · 2001
Trivia
Credits
The credits are randomized so that each of the three main designers gets "top billing" at one point or another.
Dialogues
Dialogue between Indy and other NPCs plays a crucial role in the progression of this game. According to the folks at Lucasfilm, every dialogue situation can be solved either by talking your way out of it, or by resorting to fistfighting.
Extras
The package contained the "Holy Grail Diary". It contained essential information for solving the holy grail puzzle at the end of the game.
German version
In the German version of the game all Third Reich insignia were repainted and made invisible. (Remember the scene, where Hitler signs the diary for example - there is not a single swastika around in the German version.) That's because in Germany no toys are allowed to wake resemblances to Hitler's regime. And computer games are (legally) toys. There is one overlooked instance in which swastikas are still seen: when a guard is knocked out during a fist fight, stars in swastika form appear over his head.
Indy Quotient
Indiana Jones and The Last Crusade: The Graphic Adventure was the first of two graphic adventures by LucasArts to incorporate an IQ (Indy Quotient), which was a scoring system (the second was Fate of Atlantis). There were many different ways of completing the game.
References
- Like in many other of LucasArts' games, Max makes an appearance, this time with Sam too! They can be found at the far right in Indy's office where they're "disguised" as a totem pole.
- In versions of the game that have the translation table copy protection, there is a Indy in-joke. In the top right corner of Indy's writing pad are two crossed out phone numbers. The names next to the two numbers are Marion, and Willie, which were Indy's love interests from the first two Indiana Jones films, Raiders of the Lost Ark, and Temple of Doom.
- In the hallway at the beginning of the game, a note on the bulletin board says "For Sale: 6000 Rats, 500 Snakes. Call S. Spielberg". It's a reference to the high number of the aforementioned animals used in the Last Crusade movie. Since gray rats are hard to find, the production team had to breed 5000 of them by themselves.
Story
Although its based on the movie, the game does take same liberties. There are three possible endings, and several "alternate" ways to get from one point of the story to another (ie. when the Jones have to go to Alexandria).
Awards
- Amiga Power
- May 1991 (Issue #00) - #28 in the "All Time Top 100 Amiga Games"
- EMAP
- Golden Joystick Rewards 1990: Winner PC Product of the Year.
- Power Play
- Issue 01/1990 - #2 Best Computer Game in 1989
- Issue 01/1990 - Best Adventure in 1989
- ST Format
- May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
Information also contributed by Apogee IV, Isdaron, James1, Johnny "ThunderPeel2001" Walker, Mirrorshades2k, Ricky Derocher and Zovni
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Related Sites +
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FAQs & Guides
Several walkthroughs and files for The Last Crusade -
Indy Last Crusade Hints
These hints will help you solve the game. Co-authored by Jason Strautman and Alex Burrell. -
Last Crusade Walkthrough
by Shadow Dragon, posted on Gameboomers.com -
LucasArts' Secret History
A multi-article feature about the game by the LucasArts news site, The International House of Mojo. The articles includes two unscored review, short responses written by members of the site's community, trivia, a previously unpublished interview with one of the designers, and a narrated walkthrough. -
ScummVM
Get "Indiana Jones and The Last Crusade", as well as many other adventure games, to run on modern systems by using ScummVM, a legal and free program. -
The Complete Indiana Jones and the Last Crusade Game Guide
The original COMPLETE walkthrough, with every single dialogue choice to avoid every fight, complete IQ points list and much more!
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Contributors to this Entry
Game added by IJan.
Amiga added by EboMike. Windows added by Picard. Linux added by Kam1Kaz3NL77. CDTV added by Kabushi. FM Towns added by Terok Nor. Macintosh added by Jason Savage. Atari ST added by Belboz.
Additional contributors: MAT, Verk, -Chris, Rebound Boy, Unicorn Lynx, Jeanne, Apogee IV, Johnny "ThunderPeel2001" Walker, The cranky hermit, Zeppin, CalaisianMindthief, Patrick Bregger, Jo ST.
Game added December 5, 1999. Last modified August 2, 2024.